Documentation 📖

Your guide to using NodeCanvas in Unity

Appending Custom AutoConverters

As explained earlier, you are able to link BBParameter to non-identical Variable data types and let the AutoConvert feature handle the conversion automatically. You are also able to append custom conversions if you so require. Following is an example of how to do this. In this example we want to append a conversion from UnityEngine.Light to float by returning the Light.intensity property.

Yes No
Last updated on March 1, 2023
Suggest Edit

© Paradox Notion 2014-2025. All rights reserved.