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Your guide to using NodeCanvas in Unity

FlowCanvas Integration

NodeCanvas and FlowCanvas can be used together seamlessly, allowing for the ability to have nested FlowScripts within Behaviour Trees, FSMs, and Dialogue Trees, as well as the other way around.

Furthermore, the integration adds two new nodes in the FlowCanvas arsenal, allowing for any NodeCanvas ActionTask or ConditionTask to be used within a FlowCanvas FlowScript.

The FlowCanvas Documentation can be found here!

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Last updated on February 21, 2023
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