The selected node’s options/settings and parameters will show up into this popup panel if a node is selected. This panel is not shown if no node is selected. At the top, the node help will show if the relevant preference is turned on, as well as common options for the node’s name, tag and comments. Clicking on the header of the panel will minimize/maximize it.
If a node has a task assigned, the task inspector is also shown here.
The variables of the blackboard will show here. Clicking Add Variable will open up the relevant context menu for adding a new variable. Clicking on the header of the panel will minimize/maximize it.
This is where everything takes shape. Right clicking in the canvas will show a popup for adding new nodes. Either behaviour tree nodes, or FSM nodes, depending on what you are working with now.
All nodes have a title name or icon and show information as of what they will finaly do. One node is always marked as “START”. This is the first node to execute. You can change the start node by right clicking on the node and select “Make Start”.