Reply To: 2d compatibility/unity 2d

NodeCanvas Forums General Discussion 2d compatibility/unity 2d Reply To: 2d compatibility/unity 2d

#10575
Gavalakis
Keymaster

Hello,

Here is a script to do that. I’ve added more cases so you can do extra stuff when the direction change. Just add it on your sprite gameobject and set the PolyNavAgent reference.

Let me know if this works for you.
Cheers!

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