Reply To: Playmaker

NodeCanvas Forums General Discussion Playmaker Reply To: Playmaker

#10608
Gavalakis
Keymaster

Hello,

This is not a bad question at all.

This is naturaly like Unity works 🙂
The GetComponent function of unity, simply returns the first found component of the type requested.
A workaround this, would be to assign the PlaymakerFSM component directly, instead of dragging the gameobject that has that PM FSM.

Let me know if this works for you.
Thanks.

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