NodeCanvas Forums › Support › iOS: ExecutionEngineException › Reply To: iOS: ExecutionEngineException
Heyo,
no worries. Without XCODE attached? I’ll have to give that a try. Do you think that could be it? If so, what would be the reason for this?
The BB variables work in the editor, yes. They trigger a debug log text but that’s all.
The example scenes? I haven’t tried them – should I test them in the Editor or on an iOS device?
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