Reply To: iOS: ExecutionEngineException

NodeCanvas Forums Support iOS: ExecutionEngineException Reply To: iOS: ExecutionEngineException

#10684
democritus
Participant

Heyo,

no worries. Without XCODE attached? I’ll have to give that a try. Do you think that could be it? If so, what would be the reason for this?

The BB variables work in the editor, yes. They trigger a debug log text but that’s all.

The example scenes? I haven’t tried them – should I test them in the Editor or on an iOS device?