I have an idea of how to do this, let me know if this might work…
Create an FSM on my GameManager GO which is the global Parent. Then add in a SuperActionState, using the OnEnter to LoadBlackboard & OnExit to SaveBlackboard.
Could it be this simple? If it is, I have a following question… SuperActionState is defaulted as check continuously. Performance hit? And if so, could I incorporate Check Manually?
I’ll have a go at implementing tomorrow, running out of time tonight…
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