thats kinda what i was meaning but the “NodeCanvas/Set Blackboard Variable Float” uses a static float value
i’ll give a full example
say i have 3 cubes (which are all actors of the animation)
cube A is keyed at 1s to move to 1,0
cube B is not keyed to any position and can be moving or not moving (e.g. player controlled)
cube C is keyed at 1s to cube A’s position.x
cube C is keyed at 1s to cube B’s position.y
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