Does your Door object also have a GraphOwner component (BehaviourTreeOwner, FSMOwner)?
If so, you can explicitely select the object to receive the event of a SendEvent action, by overriding the agent at the top where it reads “Self”:
Doing the above, will send the event to the specified object only.
Let me know if that works for you.
Thanks.
Join us on Discord: https://discord.gg/97q2Rjh
Attachments:
AgentOverride.png
Login
Register
By registering on this website you agree to our Privacy Policy.