Reply To: FSM debug

NodeCanvas Forums General Discussion FSM debug Reply To: FSM debug

#10935
Gavalakis
Keymaster

Hello!

Breakpoints for FSMs are not implemented at least yet. Of course, you can always just pause the game and step forward through the normal unity “Step” button at the top! 🙂
Let me know if that works for you (or not)

Thanks.

Join us on Discord: https://discord.gg/97q2Rjh