Reply To: Navmesh agent not following off-mesh link using BT

NodeCanvas Forums Support Navmesh agent not following off-mesh link using BT Reply To: Navmesh agent not following off-mesh link using BT

#11114
Gavalakis
Keymaster

Hello,

This should work fine since the NodeCanvas action for ‘Move To’ is more or less the same as calling Set Destination on the NavMeshAgent. Does the character navigates to the point if you simply call SetDestination from a script for testing purposes?

Also, taken from the Unity Manual for your convenience, this might help:

“If the agent does not traverse an Off-Mesh link make sure that both end points are connected correctly. A properly connected end point should show a circle around the access point.

Another common cause is that the Navmesh Agent’s Area Mask does not have the Off-Mesh Link’s area included.”

Let me know.
Thanks.

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