Well, it is quite contradictory to Behaviour Tree implementations for nodes to have multiple parents and although of course it can be done I unfortunately don’t think I will implement such an ability in NodeCanvas Behaviour Trees, because it will change the whole design paradigm of how BTs were working up until now :-(. “Never say never” though 🙂
What video are you referring to by they way? I think you forgot the link 🙂
Thanks!
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