Reply To: IOS Deserialization error custom event

NodeCanvas Forums Support IOS Deserialization error custom event Reply To: IOS Deserialization error custom event

#11154
kevynm
Participant

Hi! The game now works in the IOS simulator. What I did was instead of listening to the CSharpEvent from the script I just used the SendEvent method in the graphOwner. I was using the Multiplatform/Common version of CSharpEvent. I don’t know if its a bug though.