The bottom part of the FSM states are currently used for input transitions and the Any State has output in the bottom simply because it does not take any input transitions 🙂
I am afraid that adding output transitions at the bottom of FSM states will result in a lot of transitions being crisscrossing one another as far as I remember last time I checked, but I can take a look at this once again and see if I can come up with a cleaner UI design.
Thanks for your suggestion.
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