Reply To: Start a Dialogue tree from a Behaviour tree, how?

NodeCanvas Forums General Discussion Start a Dialogue tree from a Behaviour tree, how? Reply To: Start a Dialogue tree from a Behaviour tree, how?

#11201
Gavalakis
Keymaster

Hello,

Like the help text of the “Start Dialogue Tree” action reads (shown in the image as well) 🙂 :
“Please Drag & Drop the DialogueTree Component rather than the GameObject for assignment” 🙂

So, please don’t try to assign the DialogueTree reference by dragging and dropping the Dialogue Tree gameobject, but rather drag & drop the DialogueTree component itself after you have selected the Dialogue Tree gameobject.

Let me know if this works for you.

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