I just rechecked this and can confirm that it works here :/
I’ve also checked like you said, an FSM sending and event to multiple FlowScriptControllers.
Hmm.. Are the FlowScriptControllers enabled when the event is send? That is, is the “OnEnable” option set to “Enable Behaviour” in the FlowScriptController inspector and the gameobject active as well?
Can you share a bit more information on your FSM setup please?
Or better yet, if you can send me a small project reproducing this, that would be great of course!
Thanks in advance.
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