Reply To: Rotate as long as key is pressed

NodeCanvas Forums General Discussion Rotate as long as key is pressed Reply To: Rotate as long as key is pressed

#11358
Gavalakis
Keymaster

Hey!

Sorry for the late reply and thanks a lot for your feedback. I am very glad you like the plugins! 🙂
Modeling is not the real issue (although I greatly appreciate your offer!), but rather a language barrier. Because I am Greek, I don’t really speak English fluently for a voice over video tutorial otherwise such would already exist. For that reason, I’ve already got in contact with a guy who is making Unity video tutorials/courses professionally (on Digital Tutors) for this task and we will begin working on this as soon as possible. I will certainly keep your suggestions in mind for when we get started 🙂

There are two nicely working together actions for making an object move on input, those being the “Get Input Axis” and “Input Move”, which you can add both in an Action List, as shown bellow:

QuickController1

QuickController2

This will make the object move with “W/S” and turn with “A/D”, both being defined in the Unity Input Manager (Edit/Project Settings/Input) as Vertical and Horizontal respectively by default.

A similar usage can also be found in the example scene “Turret Targeting” for controlling the sphere player.

Please let me know if that works for you.
Thanks again for your feedback and input!

(PS: Yes, I’m working alone on these plugins and I really hope I don’t break anything as well 🙂 )

Join us on Discord: https://discord.gg/97q2Rjh

Attachments:
  1. QuickController1.png

  2. QuickController2.png