Ok. If I have a CustomActionTask in some category, for example “Common actions”, and task called “IsPlayerInView”, how can I detect all graphs, which are using this action task? And, yes, feature with filtering nodes in current graph by some predicate (for example event name in conditional decorators) would be really helpful.
And I can’t imagine how I can collaborate with others developers in one project. Let’s assume that new developer joins to project. His task is to expand some functionality when some event triggered. How will he find places and objects to make a changes to? If project is plain old unity project without nodecanvas component he will just grep all over a codebase by “EventName”.
Nodecanvas is really awesome, but are there any refactoring tools?
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