Reply To: Reusing pooled FSM allocates memory whereas BT doesn't

NodeCanvas Forums Support Reusing pooled FSM allocates memory whereas BT doesn't Reply To: Reusing pooled FSM allocates memory whereas BT doesn't

#11375
jakko
Participant

Okay, thanks for the info.
There must be something else going on then, I found that using the included standalone actions allocate memory on very call. Both in the game and in additional test I’ve run. Also the standalone actions didn’t work on iOS when I tested them, while the delegates in the actions I’ve created do work.

Best,
Jakko