it’s not that easy since I can’t extract it that easily. It has lots of other nested Graphs and custom nodes.
Though I did delete everything except for the first node which is an interceptor and ended up having other NodeCanvas related error messages.
This is kind of a tedious process since everything is working fine with the Mono build and the IL2CPP build takes a long time.
Question: Have you tried any “more complicated” graphs with IL2CPP on Android lately? I don’t really have time right now to investigate this much further even though it would be very interesting to know if NodeCanvas works properly with IL2CPP, especially thinking about the suitability of NodeCanvas for our current project.
Cheers,
Felix
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