Reply To: WebGL Bug with VariableSeperator

NodeCanvas Forums Support WebGL Bug with VariableSeperator Reply To: WebGL Bug with VariableSeperator

#11568
patientzerogames
Participant

Hey,
No problem!

I came across another small bug.
If you use the Control Graph Owner Task triggered by a ConcurentState or AnyState to stop a FSM it will cause a Nullreference exception in the FSM.OnGraphUpdate() method