NodeCanvas Forums › Custom Nodes & Tasks › extended InstantiateGameObject action › Reply To: extended InstantiateGameObject action
Hey,
The reason I did not use the Instantiate overload that automatically parents the instance is because it’s not available in Unity 5.3 🙂
Join us on Discord: https://discord.gg/97q2Rjh
Username
Password
Remember Me
By registering on this website you agree to our Privacy Policy.
Email
Username or Email