Actually this is intentional so that the package can be used in older Unity versions too, but you can run the Unity API updater manually at any time, through Unity’s top menu (Assets/Run API Updater…).
I think though that in the next version, I will just go and put #if UNITY_5_x directives for those parts of the code for clarity.
Regarding current version number, it’s only shown in the NodeCanvas editor, but that of course needs it to be successfully compiled first 🙂
I will add the version number in the ReadMe file included from now on.
Thanks!
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