First of all, I am sorry that this is happening to you. That is the first time I’ve been reported this issue though. The dump log looks quite cryptic as well.
Just so that we rule some possible causes out, is it possible for you to run the Project Updater process while still in Unity 5.4 (or any other prior version) and let me know if the crash (or any other issue) still occurs?
Another thing to please try would be to set the Project Settings/Editor -> Asset Serialization Mode to “Force Text”, close and re-open Unity before running the Updater process. (This is mostly an assumption though, since it looks like the crash occurs after this line “IsObjectNonTextSerialized” in the dump log)
Please let me know on the above.
Thanks in advance!
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