You are very welcome! I am glad I could be of help in determining what is the best approach for you.
Indeed if some script is missing, Unity does not really tell us any useful info, but I think that in the end you can’t simply avoid adding scripts to gameobjects completely 🙂
Regarding CreateDefinedParameterVariables(), yes it should be relatively fine to be used in runtime for smaller graphs.
If you have any other questions I can help you with, just let me know.
Thanks!
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