NodeCanvas Forums › Support › Instantiate Behavior Tree › Reply To: Instantiate Behavior Tree
Hello there,
As the log states, the BehaviourTree asset, needs to be instantiated before usage. So what you can basically do is this:
While the above will work, if you want to bind the asset to a gameobject more permanently, you can do something like this:
Let me know if the above work for you 🙂 Thanks.
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