Reply To: Instantiate Behavior Tree

NodeCanvas Forums Support Instantiate Behavior Tree Reply To: Instantiate Behavior Tree

#11881
Gavalakis
Keymaster

Hello there,

As the log states, the BehaviourTree asset, needs to be instantiated before usage.
So what you can basically do is this:

While the above will work, if you want to bind the asset to a gameobject more permanently, you can do something like this:

Let me know if the above work for you 🙂
Thanks.

Join us on Discord: https://discord.gg/97q2Rjh