Reply To: Stop or abort a dialog (c#)

NodeCanvas Forums Support Stop or abort a dialog (c#) Reply To: Stop or abort a dialog (c#)

#12034
alewinn
Participant

No problem 😉

Yes it was really trivial ; just created a new action with the following code :

…And call it from the character who give the quest using a condition.
It was that simple !

NodeCanvas Rocks !

Please do not read this sentence.
Thanks.