Hum…
I had not this visual in the blackboard when tested… maybe i had an old version =/
For the nestedBehaviorTree I just have the setup in screenshot.
The event (“Inspect”) launched is provided by a simple click on a UI Button. The first time the behaviorTree is not cloned and the event is not treated. The second click is treated in the behaviorTree because the behaviorTree is cloned.
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