Reply To: Edit FSM resets custom agent

NodeCanvas Forums Support Edit FSM resets custom agent Reply To: Edit FSM resets custom agent

#12193
patientzerogames
Participant

Yeah, pretty much like that.
In our game we have several objects that specify how an agent should behave while interacting with it.
For example the movement etc is controlled by the agent itself (but not via nodecanvas but our own AI system), but if a designer for example places a car somewhere in the scene we want the agent to execute the graph that is attached to the car (play the “get in car animation” etc and also set and get some variables from the cars blackboard).
Or is there a better way to do that?