Reply To: Serializing current execution state

NodeCanvas Forums General Discussion Serializing current execution state Reply To: Serializing current execution state

#12268
rsklnkv
Participant

Thanks for detailed reply

Currently I’ve decided to skip flowcanvas serialization, I’ll save blackboard and current variables from flowcanvas and right after game is loaded I’ll send an event to notify that flowcanvas was loaded, script writer must support serialization of his flowcanvas on his own (if he really needs to)

Thanks again!