Reply To: AOT compilation doesn't work for Blackboard interface (PS4)

NodeCanvas Forums Support AOT compilation doesn't work for Blackboard interface (PS4) Reply To: AOT compilation doesn't work for Blackboard interface (PS4)

#12545
alice_funo
Participant

Actually, we are accessing the blackboard via the Task.blackboard accessor. In theory it returns an IBlackboard, so it should be the same use case as you posted. I’m wondering if there’s differences in how the vtable is handled that leads to this.

FYI I added the SpoofAOT attribute to the actual blackboard class and that worked.