NodeCanvas Forums › Support › Large floats produce serialization errors / data loss › Reply To: Large floats produce serialization errors / data loss
Hey, So, the parsing is fixed. You can open up fsJsonParser.cs and at line #244,
Change this:
To this:
This will take care of the parsing error. The second error about serializing “1e+35” is not yet fixed though.
If you want to set a variable to infinity via the SetFloat action, you can do so by actually writing “Infinity” in the “Value B” to set 🙂
Thanks again for the report.
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SetInfinity.png
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