Reply To: Scene references in nested Flow

NodeCanvas Forums General Discussion Scene references in nested Flow Reply To: Scene references in nested Flow

#12882
Rami
Participant

The problem with that is that we have many nodes of a type that wants references to many unique objects in the scene, the Blackboard quickly becomes unmanageable when it contains many objects. Also it makes the graph more cluttered since every node that want’s a reference to a scene object now has to be accompanied by at least one Blackboard getter. Visibility and linkage is also an annoyance since just selecting a GameObject directly from the scene makes it clear what object I’m referencing vs getting a value from a blackboard variable that might have its value changed.