Reply To: Move – Seek Object

NodeCanvas Forums Support Move – Seek Object Reply To: Move – Seek Object

#12917
Gavalakis
Keymaster

Hello,

The “Seek” action is using the Unity’ native [NavMesh system], which means that you should also correctly bake a NavMesh as described in the above linked Unity documentation.
If I understood correctly though, what you want to achieve is not supported by the Unity’s Navigation system, meaning that if the target destination position is not reachable “at all” (no path possible to be found within the baked navmesh), then the agent will not move as well.

Let me know if I misunderstood your question.
Thanks.

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