There indeed was a ridiculous forums failure wiping some posts, which I investigate into right now.
Judging from your screenshot, it clearly looks like that the gameobject you have assigned as “_currentPossibleTarget”, does NOT have a Blackboard component attached, hence why the (Blackboard) text is in red.
Your should also get a relevant error in the log like (“Failed to resolve Agent to requested type Blackboard….”).
Are you certain that the “_currentPossibleTarget” variable is not null and does indeed have a Blackboard component attached at the time the action is executed?
Thanks.
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