Hi!
Thanks for the reply, i understand is provably was hard to understand beacause the explanation was not great and thats why i did the video to help.
Regarding to the problem, What i want to do is Save a list of referenced prefrabs (not instanciated) and them instanciate from there. This list will be used as a “deck” where the game will instaciate cards. So i want to save the status of the game this way the player will be able to continue later on.
So the question here is… Can i save a BB with many list of prefabs/scriptableObjects methods? I tryied to just create a BB for storing these list but i cant make it work. When I add elements to the list and “save” on the debug inspector i see the references but when i Load the list length is correct but contains no items.
Login
Register
By registering on this website you agree to our Privacy Policy.