NodeCanvas Forums › Support › [BUG] Node became "detached" and doubling, when Unity Editor window lost focus › Reply To: [BUG] Node became "detached" and doubling, when Unity Editor window lost focus
Looking at the documentation for ValidateEvent: https://docs.unity3d.com/ScriptReference/EventType.ValidateCommand.html
Is it possible that this is the intended behaviour and it just happens to work fine on Windows?
I haven’t really dug into it very deeply so sorry for speculating.
Anyway, the above fix seems to work pretty well for me so far.
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