Thanks for the follow up and sorry for the late reply.
Unfortunately this is not the first and only differences between Win and Mac OS regarding the Unity’s UI and event system that have occurred to me thus far. ContextClick is another “inconsistent” event type between Win and Mac that I remember for example, and sometimes workarounds are needed to make them work in both OS.
I will check your posted fix on Windows and if it does not create an issue in Windows as well, then I might just as well implement your fix, considering it is working under Mac. 🙂
Thank you!
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