Hmm… Right now this is not possible since Dialogue Actor parameters are not treated the same way as variables do (which can be passed as a reference to a function parameter called with the Execute Function action).
Being possible to do this, I can see being useful and thus I will take a look at this possibility. Thinking about this, I could add a “special” variable in the dropdown called “Self”, which will always reference the “agent” of the node (thus the actor selected) and would work similar to how “Self” works when selecting the target agent for a task.
Let me know what you think.
Thanks.
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