Unfortunately I haven’t yet had the chance to check the ECS stuff, but this (rather weird) problem about UNetWeaver has been reported once before.
At first I though it had something to do with the SyncBlackboard.cs file, which is the ONLY file that has any network code written within, but the other person that reported that same error, also reported that deleting the file had no change.
With that said, I will need to download and test ECS myself and will do so within the weekend, but I truly suspect that this has to be a Unity bug, getting picky about some method/property naming I am using somewhere, since UNET works with explicit naming conventions and thus a conflict might be possible.
Thank you for reporting and confirming the issue!
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