Hi Gavalakis.
I also wanted to say that your suggestion of allowing bound nested graphs would be very ! welcome from my side.
Sure it wouldn’t be reusable – but that’s what a bound graph is : not reusable ( in regard to scene references ) .
That doesn’t mean that a bound graph is not reusable/useful for the workflow – one can still save it to an asset graph I hope, and maybe duplicating a bound graph inside of a FSM/BT-Canvas could keep the same scene-references ?
From my side, I would find it useful to have a “full-stack” workflow. Sometimes I even think Nodecanvas & Flowcanvas should merge into “Ultimate-Canvas”.
At least Working towards a more coherent and nonseperating bridging-Integration of these tools is always welcome from my point of view.
I don’t know how complex your engine is in the background, but proving the user options! to use it that way should be a win-win?
Greetings, David
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