Reply To: detect if NC is installed

NodeCanvas Forums Support detect if NC is installed Reply To: detect if NC is installed

#13443
derdicke
Participant

<quote>
First of all, thank you for wanting to support NC in your asset!
</quote>
My pleasure.

<quote>
If you mean “Script Define Symbols”, then by default NC does not add any defines there.

I can however if desired automatically add a define like “NODECANVAS” there, once NC initialize in the editor.
</quote>

yupp, this is exactly what i mean. PlayMaker adds various defines to Build Settings, what makes it possible to write code like that:

#if PLAYMAKER
// PlayMaker support here
#else
// No PlayMaker installed
#endif

But don’t do it just for me… I’ll fallback to let user download a unitypackage if they want NC support.
Maybe would be helpful in the future for other supporters