thanks for your response. Actually I solved this by using a backboard variable setting for the movement parameter as workaround. However I will give your hint with the struct as event object a try to decouple my controller from the behavior tree.
I use a Utility/Check Event to catch the events. I could not get the Check CSharpEvent working, any entry on Select Event is disabled and I found no documentation or example how I have to use it correctly.
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