I still got a problem with this. Even when I use BTOwner.UpdateBehaviour();
I should be able to pass dTime to it like this ” BTOwner.UpdateBehaviour(dTime) “.
For now it is assumed that UpdateBehaviour is updated inside MonoBehavior.Update so the user will use Time.deltaTime (my guess).
So I will have to store this dTime in some kind of variable making this solution quite hackish. Also if there are predefined behaviors they probably also use Time.deltaTime are they ?
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