Hello and sorry for the late reply, but I’ve missed your post 🙁
The “Check Mouse Click”, check if the agent, is clicked and as such, it requires that the agent has a Collider component attached.
If you want to check if a mouse click has happened irelavant of an object, please use the “Check Button Input” condition, and leave the “Button Name” parameter to “Fire1” which is the default.
Let me know if that works for you.
Thank you.
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