Reply To: [Bug] BinarySelector and Breakpoint

NodeCanvas Forums Support [Bug] BinarySelector and Breakpoint Reply To: [Bug] BinarySelector and Breakpoint

#13693
Gavalakis
Keymaster

Oh. I’ve mised the part where you said “when it’s not dynamic”.
So, I took another look at this. Probably the best “global” fix is to use a flag that a breakpoint is reached and reset the flag (as well as the status of the node back to Resting after resuming. Here is the current code changes which I’ve tested and work fine so far:

You will of course need to add a private bool breakPointReached; to the class as well.

Thanks.

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