Thank you, for now I just commented out the check for IsRunning as I’m not using graphs extensively and don’t have any graphs that will run more than a frame so it won’t break anything yet.
I believe I’ve tried something similar to what you suggest while playing around and looking into the source code, but since my graph stops right away, starting it just gives me one frame of execution before it’s no longer running again. I noticed that adding a node that runs over multiple frames (e.g. a debug log for 2 seconds) would allow the graph to update for those 2 seconds then stop.
I’ll leave it like that until my next update and hopefully by then a better fix will have been released for this use-case. Thank you
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