Hello,
Sorry for the late reply and thanks for the video.
I can confirm that this happens on the latest version of Unity 2018.3.6f1, while it does not happen in for example version 2018.3.0f2 …
Thus, aparently, Unity is still changing things as far as the new prefab system and their serialization goes to a point that it gets anoyingly inconsistent unfortunately :/ . I need to dig into this some more and find what could be causing this, or if maybe its a Unity bug introduced in latest Unity version, because the Blackboard serialization if actually very simple, just using the Unity OnBeforeSerialize and OnAfterDeserialize callbacks. Nothing really fancy.
Thanks for letting me know!
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