Reply To: SuperActionState OnExit fired more then once in nestedFSM

NodeCanvas Forums Support SuperActionState OnExit fired more then once in nestedFSM Reply To: SuperActionState OnExit fired more then once in nestedFSM

#14256
Gavalakis
Keymaster

Hey!

Sorry for the late reply due to Eastern and thanks for finding this bug out along with providing the info. I can confirm that this is certainly a bug 🙂
To fix this quickly (even though I need to run a few more tets), please open up FSM.cs and change the OnGraphStoped method to simply be like this:

 

This will fix the double call.

Thanks again!

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