I have the same problem on Windows. Unity 2019.1.7f & 2019.2.0b7 with NodeCanvas 2.9.2. The workaround of hiding the Scene and Game tabs does not work for me. 2019.3.0a8 crashes when opening, and I can’t downgrade to 2018.
Trying to deep profile the editor uses up all the memory on my PC and forces me to kill Unity.
I only just purchased NodeCanvas, where can I get a copy of <2.9?
Sj
Edit:
I can’t deep profile but I have placed Profiler calls around. Out of a period of ~300 ms, 100 ms is taken checking if nodes are hidden (Editor.Node.cs, ~ln 240) and ~77 ms drawing the minimap (GraphEditor.cs, ~ln 538). The remainder of the time is spent drawing the connections (Editor.Node.cs ~ln 258). If I comment out the minimap and hidden checks, the time spent drawing connections increases.
(~ln because I have placed editor calls so numbers may be off by a few)
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